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They Coulda Been
a Contender
By Jim Carlton
Jim Carlton, on the full, inside story of Apple's biggest, most strategic blunder.
Once upon a time, Apple Computer was the undisputed king of the computer
industry, the leader in nearly all areas of technology and innovation. The time,
actually, was not so long ago, but it sure seems like it now.
In the span of just 10 years, Apple has fallen from that lofty pedestal to a
position of near irrelevance in the industry it helped to create. Where once it
commanded nearly one-fifth the world's personal computer sales, its share has
dwindled to less than 4 percent. Where once its enormous profits were the envy
of the entire industry, the company is now struggling to reverse a tide of red
ink that has swollen to more than US$1.6 billion over the past two years.
The question is constantly asked in business circles: How could a company
with such great technology have fallen so far and so fast? As I outline in my
book, Apple: The Inside Story of Intrigue, Egomania, and Business Blunders, the
company's fundamental problem was its dearth of effective leadership almost from
the outset.
Steve Jobs is back in the limelight while Apple searches for a new CEO, but
whoever that person is, they will still be haunted by the mistakes of their
predecessors.
The biggest of those mistakes was Apple's refusal to license its Macintosh
software to the rest of the industry, as the following excerpt from my book
reveals. Had Apple opened the Mac to all comers back in the '80s, when the
software was still light years ahead of Microsoft in terms of ease of use and
visual appeal, the hip pioneer undoubtedly would have gone on to dominate the
industry instead of Microsoft. But, Apple squandered not one opportunity to
license the Mac, but a succession of them. Ironically, Bill Gates himself tried
to help, going so far as to pen a secret memo to Sculley and line up initial
licensing prospects. Apple's lack of leadership, however, left the decision on
whether to license, ultimately, up to the engineers. Not surprisingly, the
engineers, led by the enigmatic Jean-Louis Gassée, proved far more interested in
hoarding a technology they created than in establishing a standard the rest of
the industry could follow. That mistake sealed Apple's fate, dooming the company
to a downward spiral that it is still trying to overcome today.
The licensing debate
Steve Wozniak made a decision very early on at Apple that would prove one of
the company's most fateful ever. When "Woz," a prank-loving 26-year-old who
loved to tinker with machines, designed the very first Apple computer, he
decided to use a microprocessor called the MOS Technology 6502, based on the
design of Motorola Inc.'s 6800, essentially because it was cheaper than anything
else he could find. Intel's 8080 chip was selling for $179 at the time, and
Motorola's 6800 fetched $175. The MOS Technology chip, made by a Costa Mesa,
California, company, cost only $25. The microprocessor itself looks
insignificant. Also called a microchip, it is a tiny little piece of equipment
no larger than a silver dollar. But it is critically important to a personal
computer. Containing thousands of microscopic circuits etched onto tiny silicon
wafers, the microchip is the very brain of the personal computer, controlling
everything from the machine's processing speed to its ability to display images
on a screen. Without one, the PC would sit useless on the desk.
The decision to go with the Motorola technology was fateful, because Intel
would gain the license from IBM to make the microchips that went into almost
every IBM-compatible computer. Motorola was a big company in its own right, a
giant in cellular phones and pagers. But Apple, which soon after that first
design by Woz began using Motorola chips exclusively, became Motorola's only
sizable customer for personal computer microprocessors. Intel's whole life, on
the other hand, revolved around microchips. In fact, it had been a young Intel
engineer named Marcian E. Hoff Jr. who had invented the microchip in 1971,
making the PC revolution possible.
Intel didn't have just one customer, it had hundreds. Not only did it supply
chips to IBM, it supplied them to all the manufacturers of IBM-compatibles. By
doing so, Intel created what is known in the industry as a "standard." Since
every company but Apple was using Intel chips, technical specifications for all
new computers would have to be designed around the Intel standard. Intel
eventually began churning out a line of microprocessors based on the 8086
design, or x86, which competitors hoping to carve a slice out of the widening PC
pie worked to imitate. The competitors, which included chip makers such as
Advanced Micro Devices and Cyrix Corporation, were never able to catch up,
though, because Intel controlled the standard. With so much money pouring in
from the hundreds of PC makers buying its chips, Intel could funnel the profits
right back into the labs to come up with even faster chips. Whenever there was
the slightest hint that someone might catch up, the Intel engineers would find a
whip lashed across their backs by a wiry, bug-eyed Hungarian immigrant named
Andy Grove, who was CEO and commander of the ship. No one was going to overtake
Intel, at least not as long as a pulse beat in Grove's body.
His equal in paranoia was Bill Gates, who controlled the other most important
part of the personal computer: the operating system. Just like Intel, Microsoft
had been handed the keys to a kingdom when IBM had granted it rights to supply
IBM and all the IBM-compatibles with the operating system software that controls
every other program. While the microchip is the brain of the computer, allowing
it to think, the operating system is the rest of the body, moving into action.
Each is dependent on the other. And without an operating system, the microchip
just sits there, paralyzed.
Microsoft had started out making the Basic programming language for personal
computers. That was a decent business, but nothing like the one for operating
systems. Programming languages were sold mainly to software developers. Every
computer, however, had to have an operating system. If the majority of computers
contained a company's operating system, it had one more advantage: with all the
money pouring in from sales of the operating system, it had plenty to invest in
the software programs such as wordprocessing and spreadsheets that customers
actually used.
The Microsoft empire, therefore, was built with the operating system called
MS-DOS (Microsoft Disk Operating System) as its foundation and the programming
languages and software programs on top. And just as had happened with Intel,
MS-DOS became an industry standard that everyone in the world of IBM-compatibles
had to use. Another operating system couldn't just be popped into the box,
because Apple was really the only other game in town and it was already using
Motorola chips. MS-DOS was not designed to run on Motorola chips. Apple's
operating system, which was completely different from MS-DOS, was designed to
run only on Motorola chips.
Fast forward, now, to 1985, when John Sculley was presiding over an Apple in
disarray. With a screen interface that allowed users to "point and click"
commands, the Mac was vastly superior to anything else on the PC front, which
then consisted mainly of MS-DOS, which forced the user to type arcane commands
to open a program. The main thing Sculley had to do to get Apple back on track
was to fix the obvious problems such as the Mac's low memory capacity and scanty
software. After that, the Mac could practically sell itself. But Sculley could
also have gone another route that, if taken, would have dramatically transformed
both it and the rest of the computer industry. That route was licensing Mac
software so other manufacturers could make their own versions of the Apple
computer. Licensing was the same route taken by both Microsoft and Intel, which
had allowed their standard to proliferate so quickly.
From a 1990s hindsight, the merits of licensing a technology are obvious.
Instead of funding all research and development itself, Apple could have reaped
the benefits of having dozens, even hundreds of imitators all adding their own
unique value to the Mac. Legions of suppliers would have sprung up all around
the world to furnish the manufacturers with components such as disk drives and
memory. And since the software was light-years ahead of everybody else's, Macs,
not Windows, might have come to dominate the personal computer market. That
dominant market position would have forced software developers to devote the
bulk of their resources to Apple and its compatibles, ensuring a plethora of
programs that would meet almost any user's needs.
The memo
It would all have become one big corporate ecosystem centered around the Mac.
Put another way, Apple would have created an industry standard, a playing field
that it controlled and everyone else would have had to buy into. This standard
was envisioned by Bill Gates and outlined in one of the most important documents
in Silicon Valley history, a highly confidential three-page memorandum from
Gates to Sculley and Gassée dated June 25, 1985. Entitled "Apple Licensing of
Mac Technology," the document read:
Background:
Apple's stated position in personal computers is innovative technology
leader. This position implies that Apple must create a standard on new,
advanced technology. They must establish a "revolutionary" architecture, which
necessarily implies new development incompatible with existing architectures.
Apple must make Macintosh a standard. But no personal computer company, not
even IBM, can create a standard without independent support. Even though Apple
realized this, they have not been able to gain the independent support
required to be perceived as a standard.
The significant investment (especially independent support) in a "standard
personal computer" results in an incredible momentum for its architecture.
Specifically, the IBM PC architecture continues to receive huge investment and
gains additional momentum ... The investment in the IBM architecture includes
development of differentiated compatibles, software and peripherals; user and
sales channel education; and most importantly, attitudes and perceptions that
are not easily changed.
Any deficiencies in the IBM architecture are quickly eliminated by
independent support ... The closed architecture prevents similar independent
investment in the Macintosh. The IBM architecture, when compared to the
Macintosh, probably has more than 100 times the engineering resources applied
to it when investment of compatible manufacturers is included. The ratio
becomes even greater when the manufacturers of expansion cards are included.
Conclusion:
As the independent investment in a "standard" architecture grows, so does
the momentum for that architecture. The industry has reached the point where
it is now impossible for Apple to create a standard out of their innovative
technology without support from, and the resulting credibility of, other
personal computer manufacturers. Thus, Apple must open the Macintosh
architecture to have the independent support required to gain momentum and
establish a standard.
The Mac has not become a standard
The Macintosh has failed to attain the critical mass necessary for the
technology to be considered a long term contender:
Recommendation:
Apple should license Macintosh technology to 3-5 significant manufacturers
for the development of "Mac Compatibles:" United States manufacturers and
contacts: ideal companies - in addition to credibility, they have large
account sales forces that can establish the Mac architecture in larger
companies: - AT&T, James Edwards - Wang, An Wang - Digital Equipment
Corporation, Ken Olsen - Texas Instruments, Jerry Junkins - Hewlett Packard,
John Young other companies (but perhaps more realistic candidates): - Xerox,
Elliott James or Bob Adams - Motorola, Murray A. Goldman - Harris/Lanier, Wes
Cantrell - NBI, Thomas S. Kavanagh - Burroughs, W. Michael Blumenthal and
Stephen Weisenfeld - Kodak European manufacturers: - Siemens - Bull - Olivetti
- Phillips [sic]
Apple should license the Macintosh technology to US and European companies
in a way that allows them to go to other companies for manufacturing. Sony,
Kyocera ... are good candidates for OEM manufacturing of Mac compatibles.
Microsoft is very willing to help Apple implement this strategy. We are
familiar with the key manufacturers, their strategies and strengths. We also
have a great deal of experience in OEMing system software.
Rationale:
1. The companies that license Mac technology would add credibility to the
Macintosh architecture. This heretofore unpublished document essentially provided a blueprint for how
Apple could save itself from long-term debilitation - a course that, had it been
taken, would have put Apple into the driver's seat into the 1990s and possibly
beyond.
What would possess Bill Gates to offer such a helping hand to a competitor?
Surely, it couldn't be out of the goodness of his heart. And of course it
wasn't. The idea for the memorandum actually originated with a young man named
Jeff Raikes, who had joined Microsoft in late 1981 at the age of 23 to become
one of the company's first product marketing managers. Raikes, a Nebraska farm
boy with all-American good looks, had joined Apple out of Stanford in 1980 and
eventually risen to engineering manager but jumped ship to Microsoft a year
later after he decided - correctly, as it turned out - that software would
become more important than the hardware business Apple was focused on. Steve
Jobs, who had asked Raikes to join his new Macintosh team, was furious when
Raikes announced he was leaving. "Jobs read to me from the riot act," remembers
Raikes, who went on to become one of nine members of Microsoft's powerful
Executive Committee. "He said, 'Microsoft will go out of business.'" Right,
Steve.
At Microsoft, Gates, too, had GUI on the brain in the early 1980s. MS-DOS was
becoming the workhorse of IBM-compatibles, but Gates knew that software
applications would become much more compelling when they could be presented
graphically, in a manner that users would intuitively understand. Most people,
Gates had told attendees of the Rosen Research Personal Computer Forum at Lake
Geneva, Wisconsin, in May 1981, "want things to be user-friendly. They want a
way of understanding how information is represented in their terms. Drawers,
files, folders - whatever terminology you pick, it's got to somehow tie into
something the user had used before."
In those days, in fact, it wasn't just Steve Jobs and Bill Gates thinking
GUI, it was practically the whole industry. Digital Research was working on
GUI-based software called GEM. Apple was relying on it for the ill-fated Lisa
project, which evolved into the Macintosh. And another company called VisiCorp,
which had soared to industry stardom on the success of its VisiCalc spreadsheet,
shocked the computer world - and Bill Gates - when it demonstrated, at the fall
1982 Comdex show in Las Vegas, the VisiOn, a graphical user interface for
powerful IBM-compatible PCs. Gates, after seeing the VisiOn demo in VisiCorp's
booth, called a Microsoft technologist named Charles Simonyi, back in Bellevue,
and told him to fly down to see the technology.
Simonyi, a Hungarian refugee and computer programming whiz, was perhaps
Gates's equal in energy and intensity. He had joined Microsoft in 1980,
following years of work as one of the élite scientists developing futuristic
computer products at Xerox PARC in Palo Alto, California. Simonyi knew all about
GUIs. In fact, he had written a wordprocessing program for one at Xerox. "The
minute Charles came on, we said, 'OK, it's in our future to do the graphical
interface. The question is when,'" recalls Gates in an interview for this book
in his suite on the 29th floor of the Las Vegas Hilton during the fall 1996
Comdex show in that city.
In 1981, at Simonyi's insistence, Microsoft procured the latest in GUI
technology: a Xerox Star computer, which was the first commercial product to use
the new technology but failed because of its prohibitive cost of $100,000,
including a printer, a data-storage server, and a network to hook all the gear
together. "We wanted people at Microsoft to understand the future," recalls
Simonyi, seated on an ergonomically correct black chair in a room adorned with
modern art originals in his mansion overlooking Seattle's Lake Washington. "Bill
knew from the outset that GUI was the future."
Until he saw the VisiOn in action, Gates had been preoccupied with building
software applications to run on top of MS-DOS and the proliferation of smaller
computer platforms on the market. Since it was not yet clear which of the
platforms would survive, Gates - who had been an avid poker player during his
days at Harvard - covered his bets by supporting everything he could.
"Understand, you make a lot more money selling applications than you do
operating systems," Gates says, sipping from a can of Coke as he reclines in a
chair with his back to a panorama of Las Vegas sprawling below. "Operating
systems, you get a couple percent of the price of the machine [or $40 for a
$2,000 PC]. Applications, you can get hundreds of dollars.
"Remember, back then," Gates adds, "we weren't talking about Microsoft being
an $8 billion-a-year company. We were hoping we would be a $200 million [per
year] company. Well, if you could get a few million Macs to sell a year, we
would have been triple the size we were then." Microsoft's revenues in 1982
totaled just $25 million.
Upon their return from the 1982 Comdex, Gates and Simonyi set to work on a
graphically based operating system called Interface Manager, which later was
renamed Windows when the first version finally shipped in November 1985.
Windows, as originally designed, was clearly inferior to the Macintosh system
because it featured a "tiled" look as opposed to the Mac's use of overlapping
windows. If you opened three wordprocessing documents on Windows, for example,
they would appear as tiles that occupied equal amounts of space on the screen,
obscuring much of the text from view. On the Mac, however, those same three
documents overlapped one another, just as if they were lying on a desk. Each
could be maneuvered to another part of the screen so that more of the document
could be seen. The Mac, in short, mimicked the way people really worked, which
is why it was so attractive.
As impressive as VisiOn had looked in Las Vegas, the operating system proved
so clunky and filled with bugs when it finally shipped a year later that it
never gained any momentum and eventually died a quiet death. Gates, however,
began spreading the word of Windows everywhere, even as he quietly moved to
hedge his bets after taking a sneak peek at Steve Jobs's Macintosh in 1981. At
the time, Microsoft's biggest-selling application was a spreadsheet called
Multiplan, which competed against VisiCalc. With Multiplan selling like
hotcakes, Gates saw no reason why Microsoft should not support this new machine
called the Macintosh, too.
And oh, what a machine it was. Fueled by a Motorola 68000 chip that was far
more powerful than Intel's chips, the graphical displays fairly danced across
the Mac's screen. After seeing a demonstration of the Mac in Cupertino during
October 1981, "our view was that it was exactly what we were looking for,"
remembers Jeff Harbers, who at the time was a Multiplan manager. In January
1982, Microsoft signed an agreement to develop applications for the Mac.
Initially, Gates committed to delivering three programs for the Mac's launch: a
spreadsheet, a business graphics program, and a database.
By the next year, though, Microsoft's Macintosh development effort evolved
from a "cover our bets" strategy to one of "bet the farm." The change in
emphasis came after a start-up company called Lotus Development Corporation in
Massachusetts began shipping a new spreadsheet for IBM-compatibles called 1-2-3.
It was faster and more powerful than either VisiCalc or Microsoft's Multiplan,
and it went on to become the killer application that solidified the
IBM-compatible as the world's preeminent desktop computing standard. Lotus 1-2-3
was also proving a killer to Microsoft's Multiplan, as Bill Gates recognized
with horror as sales of his spreadsheet began to wither under the assault.
On October 25, 1983, Gates convened with his top lieutenants in a retreat at
a Red Lion Inn near Bellevue to ponder what to do about 1-2-3. In that retreat,
Gates and his strategists came up with the concept of a new spreadsheet that
featured a GUI and would later be named Excel. "In our euphoria over the Mac and
in our awe at 1-2-3, we decided we needed to focus on GUI applications," Raikes
recalls. Initially, the plan was to offer Excel first on IBM-compatible PCs. But
as the Macintosh grabbed so much industry attention in its January 1984 launch,
Gates shifted gears and decided to put Excel onto the Mac first. "We bet on the
Macintosh, hoping Windows would come in sooner rather than later," Raikes
remembers.
It was a big wager, indeed. Gates committed fully one-third of Microsoft's
programming resources to the Macintosh, putting Jeff Harbers in charge of the
project. "We were complete Mac fanatics," remembers Harbers, who along with
other engineers would joke, "I'm going to the beach" whenever they wanted to go
into a locked, windowless room at Microsoft where a Mac prototype, or "SAND,"
had been stowed. Adds Gates, "We were in it together. We bet a lot of the future
on the Mac."
From the outset, though, the spirit of cooperation was not reciprocated by
Apple. "Steve was convinced that Bill would take ideas from the Mac and
incorporate them into Windows," recalls Mike Murray, who was then Apple's
Macintosh marketing manager and later became Microsoft's vice president for
human resources and administration. "Steve would call Bill and say, 'Get down
here right now.' We would go into a room at Bandley 1 [on the Apple campus], and
Bill would go to a whiteboard and sketch out everything Microsoft was doing.
He'd say, 'I shouldn't tell you this, but I'm going to tell you everything I'm
doing.'" Gates would sketch out his Windows path, hop onto a plane, and go home.
Jobs had good reason to be paranoid. After all, Gates was on his way to
becoming king of the IBM PC and made no bones about the fact that he wanted to
push Windows as the software standard in the Intel world. Yet, Harbers
remembers, "we felt we owed it to Apple to keep the Mac secret. Only Gates,
Simonyi, and the Mac development team knew about it." Murray, who was friends
with Gates's top lieutenant and Harvard classmate, Steve Ballmer, remembers
getting frantic calls from the Microsoft chieftain. "One day, Bill called me and
said, 'Mike, what are we supposed to do? Steve keeps yelling at us. I don't know
whether to work on the Mac or not,'" Murray recalls. "I'd say, 'Bill, just keep
the pedal to the metal. We need you. I'll manage Steve.'"
Microsoft Excel for the Macintosh would not be ready to ship until September
1985, after it was announced the previous May at that New York City press
conference at Tavern on the Green. After the Mac's launch in 1984, Gates watched
with relief as computer enthusiasts gobbled up the new machines. But anxiety set
in for himself and the others at Microsoft when the Mac's sales tapered off in
late 1984 and into 1985. "I remember having a meeting with Ballmer and the
[Microsoft] Mac team," Gates says. "We were all saying, 'Jesus, you know, Apple
may not do this well.' And Ballmer said, 'Well, we can help them. But we have to
assume they're staying awake at night worrying about these same things.'"
One day in the first quarter of 1985, one of Microsoft's product managers,
Chris Larson, made an offhand comment to Jeff Raikes as they commiserated about
the declining fortunes of the Macintosh. "He said they should license the Mac
operating system," Raikes remembers. A lightbulb flashed in Raikes's head, and
he hurried to his computer to put the idea down on paper. "So I wrote a letter
to Bill saying I really think Apple should license its operating system," Raikes
remembers. "I said, 'They are competing against all of the R&D on the IBM
platform.' My conclusion was that Apple should license the Mac. I sent the memo
to Bill in May 1985." Gates took the memo and expanded it to include a list of
potential clone manufacturers Apple could call on for help. Gates was careful,
in compiling this list, to include manufacturers that could broaden the
Macintosh market, not just cannibalize sales from Apple. Canon, for instance,
was strong in Japan, while Apple at that time was not.
Before sending the memo, Gates put in calls to the senior executives he knew
at both AT&T and Hewlett-Packard. "We talked to them about 'Well, if Apple
approached you, would you be interested?' And those were the top two on our
list," Gates says. Those companies, in fact, were interested. "If Apple really
thought licensing was a complicated thing somehow, we were glad, because we
understood licensing, to help out," Gates adds. "But the letter was very clear
that we're saying we're not trying to make money off of licensing. If it's
necessary, we'll facilitate it by being a middleman."
The memo went out, and Gates and Raikes waited. And waited. But after several
days, there was no response. "We didn't hear from John, so Bill called him,"
Raikes says. "And Sculley said, 'Well, how do you do this? Do we sell system
boards to the OEMs [original equipment manufacturers]?' They just didn't
understand." Gates and Raikes had not worked out details of how a Macintosh
licensing plan would be carried out, given Apple's lack of interest. But it
quite likely would have followed the usual Microsoft model of licensing software
to manufacturers in return for royalties.
Nor did Apple want to. Apple was always a religious company, and the religion
of Macintosh made the subject of licensing Apple's most contentious and divisive
issue ever. Jean-Louis Gassée and his engineers rightfully believed the Mac
represented a quantum leap in technology, a watershed product every bit as
significant as Woz's Apple II and IBM's first PC. No way, no how would Gassée
see his precious Mac turned over to a ragtag army of copycats. This was Apple's
crown jewel, and Gassée meant to defend it with his life. He was the guardian of
the castle, the keeper of the flame. Never mind that he tooled around town in a
Mercedes with license plates that read "open mac." By that, Gassée was only
illustrating his support for opening the Mac to hard drives, plug-in circuit
boards, and other useful accessories that Jobs had ordered kept out of the
original Mac. The open mac license plates, however, should have read closed mac,
because that is really how Gassée felt about licensing Mac technology to the
clone market.
"Apple was so committed to being different from the rest," recalls Kevin
Sullivan, whose arrival in 1987 as head of Apple's human resources department
would signal a new era in the company's management. "There was a glee, almost.
We were elegant. Jean-Louis called it 'the beautiful business we are in.'"
The furor of the licensing debate manifested itself early on, during a
meeting of Sculley's executive staff one day in 1985 after Gates's memo had been
received. A young man named Dan Eilers would present his case for why Apple
should license the Mac, a scant three years after he had joined the company upon
graduating from nearby Stanford University with a degree in economics. Eilers,
Apple's director of investor relations and then aged 30, might have been young
and inexperienced, but he was a business pragmatist detached from the religious
fervor of the engineers. He knew Apple was in bad financial shape and simply
thought the licensing plan would help out. Sculley invited Eilers to brief the
executive staff on his plan.
Eilers was about to run into a buzz saw.
Eilers was no wild-eyed radical, though from the reaction he would receive
you would have thought he was. A slight, soft-spoken man who liked to fly
private planes and take long walks in the woods, Eilers was understandably
nervous about the meeting. Although he had a fancy title, he was really a peon
in the organizational structure. And here he was, about to give his very first
presentation to the big brass, the members of Sculley's inner circle, which
besides Gassée, Campbell, Spindler, and Coleman included Jay Elliott, head of
human resources; Al Eisenstat, general counsel; and Dave Barram, chief financial
officer. The company was still in crisis mode, just weeks after Jobs had been
forced out, and executive staff was meeting with Sculley every day at 7:30 a.m.
sharp to keep tabs on cash and inventories.
Apple headquarters at the time was atop a four-story building called De Anza
4, an easy stroll from the De Anza 7 building, to which it would soon move.
Eilers took the elevator to the fourth floor and walked into the 7:30 a.m.
executive staff meeting commencing in a tiny conference room, appropriately
called the "Small Room." Seated around a rectangular table about 10 feet in
length were Sculley, Gassée, Elliott, Eisenstat, Barram, and Campbell. Most were
dressed casually, as usual, in khakis, slacks, or jeans. Gassée, who typically
looked like a biker in his trademark black leather jackets and black leather
pants, glowered as the young man stood up to begin a two-hour presentation.
"Apple should recognize as a distinct advantage that its operating system is
superior to DOS," Eilers said, according to people familiar with the meeting.
"And the best way to make that a standard would be to put it on the Intel
platform."
As Eilers displayed slide after slide on an overhead projector to support his
argument, Gassée's face reddened and his eyes bulged. He was upset and could
contain himself no more. In his thick French accent, he began yelling and
screaming that licensing could not be done, according to those familiar with the
episode. The scheme was flawed for two reasons, Gassée asserted: One, he did not
believe it was even technically feasible for the Mac to run on anything other
than an Apple computer, because it was so closely intertwined with Motorola's
microchip. Furthermore, Gassée argued, opening the Mac to the outside world
would give competitors a license to steal sales away from Apple itself.
Gassée did have a point. Rejiggering the Mac to run on an Intel machine would
have been a tall order. The basic problem was that the Mac had always been
designed to tie together the software of a machine with its hardware innards.
Microsoft's MS-DOS, on the other hand, was designed primarily to tie into the
Intel chip. Practically everything else needed for the computer, such as
keyboards and disk drives, could be found at the nearest components junk lot and
then plugged in to support the MS-DOS/Intel standard. But the Mac's software and
hardware were virtually inseparable. Take away the software, and the distinctive
look and feel are lost as well. Take away the hardware, and the Mac doesn't run
as smoothly. That's why the Mac not only was far easier to use than a
Microsoft-run computer but ran much more smoothly as well.
One possibility would have been to get manufacturers to use the Macintosh
technology as is, just as Bill Gates had recommended. Another would have been
just to slap the top layer of the Mac's operating system on top of, say, MS-DOS,
and let users get a taste of the Mac. The machine would not run as seamlessly as
a Mac, because the hardware was not tied in to the software as closely. But it
would at least offer users the appealing look of the Mac, with its graphical
icons. That was not only a possibility; it was already being done by Digital
Research.
Digital Research had been founded by a software entrepreneur named Gary
Kildall, whose operating system, CP/M (Control Program for Microcomputers), had
been an early rival of MS-DOS. The success of MS-DOS eventually killed off CP/M.
By 1985, another former Xerox PARCer named Lee Lorenzen had successfully copied
the look of the Macintosh so that it could run on top of MS-DOS with Digital
Research's GEM software. GEM was essentially designed to run a graphical user
interface of any kind, no matter which. If Windows was taking off, Lorenzen
could retool GEM to look like Windows. Since the Macintosh was the best of the
GUI bunch, he designed it to look like the Mac - actually, to "look and feel"
like a Mac. It looked like a Mac, down to containing the same trash can icon for
discarding unwanted files. And it felt like a Mac, with the same ability to use
the mouse to move objects around on the screen. Those three words, "look and
feel," would become the focus of an industrywide debate over software copyright
protection.
At the time, Lorenzen remembers, IBM was negotiating with Digital Research to
license GEM for use on all its MS-DOS-based machines. That's when the Apple
lawyers showed up at Digital's door in Pacific Grove, a village set in an
idyllic setting of pine trees and crashing ocean waves on California's Monterey
Peninsula. They pointed out, in no uncertain terms, that Digital was illegally
copying Apple's technology. Digital had thought it was in the clear by borrowing
just the Mac's look, not the actual technology. But software copyright law was
still a very murky area, and IBM, for one, wanted no part of any litigation.
"IBM was ready to acquire GEM, but Apple showed up and threatened suit," recalls
Lorenzen, who is now CEO of a small software developer, Altura Software Inc.
"IBM chickened out." And that was the end of GEM. Apple stopped this particular
threat in its tracks, but it missed another opportunity. It could just as easily
have acquired the GEM technology itself, to proliferate the Mac's look all over
the place.
Years later, Apple would attempt what Digital had done, and the results would
hold the potential for breathtaking implications across the whole industry.
Gassée was also correct in worrying that Apple would cannibalize its sales by
opening itself to voracious competition from cloners, many of whom would consist
of two guys and a screwdriver in a garage, who could seriously undercut the
mothership on price. Indeed, an all-out licensing plan would have required a
fundamental change in Apple's whole business model. Gassée's biggest fear was
that the company would have to undergo wrenching layoffs, perhaps on the order
of half the workforce. And he had good reason to be afraid.
Apple was pulling in about $2 billion a year in revenues by selling roughly
700,000 computers at $3,000 each. If Apple were to license its Mac software to
all 4 million of the Intel computers being sold per year at a premium rate of
about $100 each, that would bring in about $400 million in sales. Assuming that
sales of Apple computers would fall by half, as Gassée feared, Apple would
shrink to a $1.4 billion company almost overnight. Bill Gates believes, however,
that Apple could have structured its licensing in such a way as to protect
itself. "They wouldn't have had to open it wide open," Gates says. "Let's just
say they licensed HP, or just AT&T or somebody in Europe, you know, like
Olivetti, or somebody in Japan, like Sony or whoever. It would have made all the
difference. Momentum creates momentum. If you have volume, then people write
apps. If people write apps, you get momentum."
In any case, no one ever said it would be easy. The end reward, as Eilers,
Gates, and the other licensing advocates all argued, was the creation of a
standard that, in the end, would provide more profit to Apple than to anybody
else because it held the keys to a kingdom. Both Microsoft and Intel proved that
theory true. With combined revenues only slightly higher than Apple's by the
mid-1990s, Microsoft and Intel became so profitable that together they would
account for fully half the entire PC industry's profits - an amazing feat in a
$100 billion industry with thousands of competitors.
The great minds in the Small Room, however, were lost in small thought that
day, far more concerned with the here and now than anything that might happen
down the road. Gassée had done most of the arguing against Eilers's plan while
the other executives sat and listened. It was clear Eilers had little support,
because no one in the room, not even Sculley, rose to defend him. So when his
presentation was over, Eilers simply scooped up his slides and papers and saw
himself out. The licensing plan had died by lack of an endorsement. But this was
not the end of the debate, not by a long shot.
It wasn't that Sculley didn't recognize the merits of licensing. After all,
it was he who had put Eilers in charge of strategic investments to explore the
possibilities of Apple forming various alliances. At Pepsi, he had learned the
importance of forming strategic partnerships with outside companies, such as the
legion of Pepsi bottlers. And he could certainly appreciate the significance of
market share, since careers at Pepsi had been made or broken on as little as a
tenth of a percentage point fluctuation between it and Coca-Cola. In point of
fact, Sculley came to realize, the hostility directed at Eilers was really aimed
at him.
"Dan was incredibly unpopular in engineering because they knew he was my
agent," Sculley says. "Every time Dan would come in with an outside idea, not
only would the idea be shot down, but he would be lucky to get out alive."
Sculley was having Eilers play around with some other wild ideas, such as
Apple buying another company. Sculley had a gleam in his eye, especially, for
Silicon Graphics and Sun Microsystems, small but thriving makers of big computer
workstations, as well as Novell, a small company that was then pioneering a new
form of software to link networks of computers together. Sculley saw great
strategic opportunities in each of these companies, since all were focused on
the big corporate market he wanted to crack. "But the engineers felt Apple
didn't need anyone else," Sculley says. "Just because you had the title of
anything did not mean they would do what you asked."
This attitude, which had originated in the Steve Jobs days, came to be known
in Silicon Valley circles as NIH, or "not invented here." If it wasn't invented
at Apple, the smartest place in the universe, Apple's engineers wanted no part
of it.
Unbeknown to many people in the company at the time, Sculley had also set up
a strategic sales group to study, among other things, the possibility of putting
the Mac's look and feel - the top layer of the software, which the user sees -
on top of other computers, just as Digital Research had done. This was a less
radical step than Eilers's plan to license the Mac technology with all its bells
and whistles to clone manufacturers. Allowing others to use just the "look and
feel" was more like an outpatient alternative to open-heart surgery on the Mac.
It would not be necessary to ditch Motorola altogether. Using the Trojan horse
approach, the Mac interface could be sneaked into corporations on another
company's computer. Once the workers saw for themselves how great it was, they
would refuse to use anything else. Named to head that venture was Chuck Berger,
an outdoorsman who loved to water-ski on northern California lakes. He and
Eilers were kindred spirits and would become equally despised at Apple.
Berger, vice president of Apple's new strategic sales group, had been given
the green light by Sculley to talk to as many manufacturers as he could about
this particular scheme. Over a 12-month period beginning in 1985, Berger and
Sculley's former technical aide, Mike Homer, who was named to assist Berger,
crisscrossed the United States, drumming up outside interest in the plan. There
was more than enough to keep them hopping. Dr. An Wang, the founder of Wang
Laboratories outside Boston, wanted to put the Mac software on top of his
company's wordprocessing machines. Digital Equipment, Wang's neighbor down the
Massachusetts Turnpike in Maynard, planned to incorporate the Mac's look into a
line of new desktop computers. AT&T was so interested in putting the Mac
onto the company's Unix workstations that approvals had been made all the way up
to Bob Allen, then AT&T's CEO. Silicon Graphics, which would go on to fame
as creator of the digital special effects in 1990s movie blockbusters such as
Jurassic Park, was also profoundly interested.
"All of these had either a handshake agreement or letters of intent," says an
industry executive intimately familiar with the discussions. "John and Chuck
flew to AT&T twice and had them in the bag."
Sculley, however, would go on to reject all deals on the table. Gassée was
yelling and screaming again, and Sculley just could not bear to hear it. Like
Eilers, Berger was left to fall on his own sword. As of late 1985, Sculley was
on track with a plan that would inflate Apple's profit margins above 50 percent
on forthcoming sales of the souped-up Mac Plus. In a series of executive staff
meetings at which Berger presented his case for licensing, Gassée railed against
going through with anything that would rob those profits.
"He made a strong stand that it was stupid to give up 55 percent margins for
what would be, at best, 45 percent margins," says an executive close to all the
discussions. "Jean-Louis said there would not be enough money left to fund the
'insanely great' technology and that the engineers would probably leave." Berger
argued that it was clear that closed, or "proprietary," standards did not work.
The best example of that, he said, was Sony's failure in the early '80s to set a
standard in the videocassette recording industry with its Betamax machine. While
Betamax was widely regarded as technically superior to the rival VHS machines,
VHS was an open standard that other manufacturers could copy. Since Betamax was
not, VHS went on to take over the VCR market.
Berger, in one of the meetings, also said, "Eventually someone will catch up
with the [Mac's] GUI." Rolling his eyes in disgust, Gassée snapped back, "No one
will ever catch up to the GUI." Gassée could not have been more blind if he had
had a blindfold on.
Gassée may have been the most outspoken person at Apple against licensing,
but he was certainly not alone. Indeed, when looking back on it all, Sculley
says he is not so sure the board itself would have backed any kind of licensing
scheme, even if he had pursued it full tilt. "Remember, at the time the board
was interested in one thing: gross margin," he said to me in our first of
several discussions for this book, sipping from a cup of black coffee as he
mused on the situation a decade later in his lawyer's office in Palo Alto,
California. By gross margin, Sculley was referring to the gross profit margin,
measured as a percentage of sales, which serves as a key barometer of a
manufacturer's profitability. "The engineers wanted innovation. You had to fuel
the innovation and manage the profits. So you had to stay within this envelope."
Others in the industry empathize with Sculley's situation, given the time and
circumstances. "There was no question they should have licensed the software. It
was leadership technology in the marketplace," says retired IBM president Jack
Kuehler. "[But] it would have required an unusual person to do that early on.
And you would never know if it was the right thing to do, because detractors
would shoot you down. If it had not worked out according to plan, it probably
would have cost Sculley his job."
Even Gassée, shockingly enough, now admits he was flat-out wrong. "I am aware
that I am known as the Great Satan on licensing," he says. "My mistake was, I
got into a debate that I should not have gotten into. I thought, financially, it
didn't make sense. I was never for or against licensing. I just did not see how
it would make sense. But my approach was stupid. We were just fat cats living
off a business that had no competition."
Just as Gassée was vowing to Berger that no one would overtake Apple's lead,
Gates was hard at work on Windows 1.0, the prototype of a successor to MS-DOS
that would grow to envelop the planet. Gates badly wanted it to have the same
look as the Mac and already planned to include some Mac-like features in the
graphics, including Mac-like control panels and Mac-like pulldown menus.
Actually, Gates was also influenced in this approach by the graphical user
interface work at Xerox PARC, as well as other early implementations of the
technology such as VisiOn. But it was the Mac that became the first commercially
successful version of this concept and the one he most wanted to emulate.
This incensed Sculley, who began contemplating a lawsuit. One day in the fall
of 1985, an Apple lawyer named Jack Brown showed up on Microsoft's doorstep. It
was a scene reminiscent of the one at Digital Research a few months earlier.
Only this time Apple was not dealing with a pushover. "He [Brown] came in and
made incredible threats about patents, copyrights, and trade secrets," Gates
remembers, indignation still rising in his voice years later. "And he said he is
a lawyer who has never lost a trade secret lawsuit. And we said, 'But Apple's
being very careful not to give us any of their trade secrets.' Everything Apple
gave us, Apple was being very careful about because Apple knew exactly what we
were doing. We didn't need a license at all, in any way, and that is very
clear."
Gates was hopping mad. He had not stolen anything from Apple, he insisted
then and continues to insist now. The whole idea of GUIs had originated not with
Apple, he points out, but with Xerox. "The father of the Mac is Xerox. The
father of Windows is Xerox," Gates says. Charles Simonyi, Microsoft's in-house
GUI maestro, compares the similarities between Windows and the Macintosh to
those found in different automobile models. "When you decide to build an
automobile, you're not going to change the steering wheel," Simonyi says. "They
all have common ancestry. This was such a silly and pointless argument that they
were falling into."
After Jack Brown's threats, Gates and Bill Neukom, Microsoft's chief counsel,
arranged to fly down to Cupertino to meet with Sculley and his top legal gun, Al
Eisenstat. In a phone conversation beforehand, Gates, according to Sculley, put
a gun to his head. "If we're on a collision course, I want to know it because
we'll stop all development on Mac products," Gates told Sculley. "I hope we can
find a way to settle this thing. The Mac is important to us and to our sales."
Gates denies ever making that threat, calling Sculley's statement "the most
unfair characterization of anything I've ever heard."
Physically, Gates was hardly an imposing figure. Tall and thin, his hair was
often tousled in those days, and, with his big glasses, he appeared to be little
more than a teenager. But when it came to business, Gates was a Muhammad Ali,
the dude you didn't want to mess with. And he most certainly would have had the
gumption to carry out his threat, if in fact he made it. It was true that he
needed Apple, but Apple needed him a lot more. At that time, Gates was rolling
out Microsoft Excel, the spreadsheet program that would significantly increase
the appeal of the Mac to business customers. The original Mac had no numeric
keys to run a spreadsheet, much less the memory to do so. The forthcoming Mac
Plus would. Along with other programs, including Basic and Multiplan, Gates
controlled roughly two-thirds of all the software then available on the Mac.
This was no guy to shove around.
Before Gates arrived for the meeting in the De Anza 4 boardroom on October
24, 1985, Sculley's executive staff pleaded with him not to cave in. But,
mindful of Gates's power, Sculley was convinced that a war between Apple and
Microsoft would seriously disrupt the company's resurgent momentum, stripping
the Mac of its most important software ally at a critical juncture. In their
meeting in Apple's boardroom, where Gates remembers enough sushi being brought
in "for 50 people," he and Sculley haggled.
"I went to Sculley, and I said, 'We don't need a license. Steve and I talked
explicitly about us doing graphical applications. You've seen Windows every step
of the way,'" Gates remembers. "Sculley said, 'I understand what you're saying,
but isn't there some concession you can make to us?' I said, 'OK, we'll do Excel
first on the Mac and have a period of exclusivity.' And Sculley said, 'Well,
what's going to happen if you don't perform on that?' And I said, 'Why don't you
give us a license so this dispute doesn't come up again?'"
So Sculley instructed Eisenstat's legal team to draw up a contract allowing
Microsoft to license the look and feel of the Mac - or "visual displays," as
they were referred to in legal terms - but only in Windows 1.0. Gates and
Neukom, however, refused to sign that agreement, believing Microsoft had the
right to use those visual displays in its Macintosh applications as well as
other present and future products. Neukom drafted a revised three-page contract
and sent it to Eisenstat on November 14. Eisenstat shrugged and made a few minor
changes, sending it on to Gates and Sculley, who signed it on November 22. With
this contract, Apple thus agreed that Gates was free to come up with his own
take on the graphical technology that had originated with Xerox, from which
Microsoft had already obtained a license to certain GUI technology. "We were
buying peace with Microsoft," Eisenstat recalls.
But Gates got an unexpected bonanza, after he successfully pushed Eisenstat
to modify that agreement, in a way that would grant Microsoft a de facto license
to copy the Mac at will. A phrase in the three-page contract, written by
Microsoft, granted to Microsoft "a non-exclusive, worldwide, royalty-free,
perpetual, nontransferable license to use these derivative works in present and
future software programs, and to license them to and through third parties for
use in their software programs." By agreeing to include the phrase "in present
and future software programs," Apple had unwittingly given Gates carte blanche
to use virtually any visual features borrowed from the Mac in Windows 1.0 and
all future versions. The courts, in fact, in a case that would carry mammoth
implications for the entire computer industry, would later interpret the phrase
"in present and future software programs" to mean all Windows versions deriving
from the one at issue in this agreement.
Sculley and Eisenstat had just given away the store. "If I knew then what I
know now," says Eisenstat, sighing deeply as he recounts the blunder a decade
later, "I would have said, 'Don't do it.'" Gassée and the other members of the
executive staff had not wanted Sculley to give in to Gates in any way, much less
by granting a license.
Gates himself downplays the significance of the licensing agreement, saying
he had the right to pursue Windows anyway. What could have derailed Windows,
Gates believes, is if Apple had followed the advice from him and Jeff Raikes to
license the Mac widely. If the Mac had become the standard, Gates says, "We
would have sold less Windows. But the key thing is, we could have sold more
applications."
The matter of Apple cloning its beloved Macintosh had been shelved for now.
Sculley was too busy tending to details of the turnaround to pay the subject
more than passing attention. And as the first few years went by, it appeared
that keeping the Mac in-house wasn't so dumb, after all. The industry slump of
1985 had decimated many PC manufacturers and crimped IBM's performance as well.
Gassée and his engineers would point merrily to IBM and say, "Thank God we
didn't listen to Eilers and Berger." IBM, however, was not exactly a textbook
case on how to license. It had given up control of its computer when it had
turned over the operating system to Microsoft and the microprocessor to Intel.
The fortunes of Apple, in any event, had never looked brighter. So the timing
could hardly have been worse when Berger presented his next case for licensing
in 1987.
This time, Berger, whose strategic sales group had been renamed "business
development," steered away from using the "L" word. He rejoined with his old
colleague Mike Homer to explore the possibility of putting the Mac's software
onto just a workstation, a much bigger version of the PC that was used heavily
in data-intensive jobs such as engineering. Sculley saw great merits in putting
the Mac onto a workstation. One of Apple's problems in landing big corporate
accounts was that its computers did not "scale," or run the spectrum from
bare-bones secretaries' desktops all the way up to a high-performance
workstation that a rocket scientist could use. A big reason IBM's computers had
become so popular in corporate America was that its computers did scale: all
needed equipment could be bought from the same company, simplifying employee
training and technical support. Apple had the desktops covered, all right, but
it didn't have diddly for anything more powerful.
That's where a Mac workstation would enter the picture: If Apple were to put
its software onto workstations manufactured by other companies, it might not be
an Apple computer these corporations would be buying, but it would walk and talk
like a Mac. That would make it a lot easier for a chief technology officer to
recommend outfitting the whole corporation with Macintoshes, since the workers
could all be trained the same. "John thought it would be a great marriage
between us and a low-end workstation," says an executive familiar with the
situation. Unlike the previous broadscale licensing effort, though, Sculley
wanted this deal limited to just one outside company. Berger's natural
inclination was to approach Sun Microsystems first, since that company was
around the corner in Mountain View, California, and in the past had negotiated
with Apple in a buyout deal.
Sun, which specialized in workstations, was run by an amateur hockey player
named Scott McNealy. With his boyish face and mouthful of large teeth, McNealy
resembled a large chipmunk when he smiled. Like most Silicon Valley executives,
he hardly ever wore a suit. Even at big meetings with industry analysts, he
would trot onstage in a uniform of pullover shirt and faded jeans. But McNealy
was a tough, voracious competitor like Gates, a veritable pit bull whose company
was starting to give fits to big rivals in the workstation market such as
Hewlett-Packard and Digital. Scott McNealy was an up-and-comer, and, sure, he
wouldn't mind getting into bed with Apple if he could come out ahead.
But McNealy's ego got in the way. He was insistent, for one thing, that any
Mac/Sun computer use his company's new chip, called SPARC. This was a major
stumbling block, because Apple had already decided to remain joined at the hip
with Motorola. Sculley and McNealy also discussed, again, the possibility of
Apple buying Sun and combining Sun's workstation line with Apple's Macintosh
line. McNealy, though, insisted he be named president and chief operating
officer of the combined companies, according to an individual involved with
those talks. That would necessitate the demotion of Del Yocam, however, and
Sculley wasn't yet in a mood to emasculate the guy who had stood up with him in
the confrontation with Jobs.
Things were getting nowhere, so Berger and Homer packed their bags and headed
east in the spring of 1986 to Boston, where they found a friendlier audience in
the executive suite of Apollo Computer, a rival workstation maker based in
suburban Chelmsford that, in fact, was still leading the market for workstations
at the time. One reason Apollo was receptive was that its business was heading
south, even as Sun's was on the way up. Apollo's executives were also concerned
about the potential threat of personal computers becoming powerful enough to
encroach into the low end of the workstation market, and Sun was also moving
into that market fast. Apollo had just introduced the low-end DN 3000 for
$10,000 in a bid to shore up that part of the market from attack when Apple came
calling.
"We wanted to go down to five thousand dollars, but to get that far down we
needed a cheaper architecture and a cheaper operating system," recalls Cheryl
Vedoe, who was then manager of Apollo's low-end marketing. And that was where
Apple could help. The two companies actually had a lot in common. Apollo, with
its Domain operating system, was considered technically superior to its
competition, just as Apple was with its Mac. And both Apollo and Apple
maintained proprietary, or closed, systems that were not licensed to others.
Sun, however, had an open system that it licensed to others. In fact, Sun's
very openness was the secret of its success. Founded in 1982 by Stanford
graduate students McNealy, Andy Bechtolscheim, and Vinod Khosa, along with a man
named Bill Joy from the University of California at Berkeley, Sun virtually gave
away its software while letting other companies help manufacture its SPARC chip.
This unleashed a licensing fury that overwhelmed workstation competitors such as
Apollo, with their closed systems. McNealy, who ran Sun, gained a reputation as
a butt kicker, because he kicked the butt not only of the competition but of
employees to keep costs down while producing more.
So, in April 1986, Apple and Apollo sat down to talk. There were Chuck Berger
and Mike Homer on one side of the table, representing Apple. On the other side
were Cheryl Vedoe and Ed Zander, Apollo's vice president of marketing. At the
time, Apple was developing the Macintosh II, which was going to be twice as fast
as and far more powerful than the Macintosh Plus. At a retail price of up to
$5,500, it was a high-end machine for Apple but ideal, Vedoe and Zander thought,
to put onto the low end of the Apollo line. The idea, according to Vedoe and
Homer, was for Apollo to buy the Macintosh II and repackage it as an Apollo
workstation, with minor adjustments such as melding it with Apollo's Domain
operating system. Over the next 10 months, Apple and Apollo worked together to
make prototypes of Apollo Macs. In all, remembers Homer, Apollo planned to buy
40,000 Macintosh IIs over a two-year period for the initial stage of the cloning
project.
All was going well, or so thought nearly everyone associated with the
hush-hush project. Near the end, the Apple bigwigs got in on the act as Chief
Operating Officer Del Yocam accompanied Sculley on a trip to Apollo. "When we
were in Boston, we toured the facility and went into the lab to see the Mac OS
running on Apollo boxes," Yocam recalls. "I remember leaving there thinking,
'Everything is positive.'"
In January 1987, Apollo's chief financial officer, Roland Pampel, signed an
agreement to license the Mac IIs from Apple. Back in Cupertino, Berger and Homer
put together a presentation for the executive staff at which they fully expected
Sculley to give the deal the thumbs-up. "Apollo was there. It had licensed the
Mac," recalls Homer, who is now senior vice president of marketing for Netscape
Communications. "That would have been the first of many such deals."
The contract was in Sculley's hands. Excited about the new opportunity that
lay ahead, Vedoe and an Apollo attorney went to Boston's Logan International
Airport to catch a flight out west to finalize the deal. It would be a glorious
day, or so they thought. That same morning, in Cupertino, Sculley was presiding
over his regular executive staff meeting. With the contract in front of him and
Berger and Homer waiting anxiously for a signature, Sculley pushed it to one
side and shook his head. "He said he had decided not to do the deal because
Apollo was a declining star and Sun was a rising star," says an executive
intimately familiar with the meeting. When they got over their shock, Berger and
Homer looked at each other and dashed out of the conference room to the phones.
They had Vedoe paged at the Boston airport and stopped her and the attorney from
boarding just as their plane was about to take off.
"We were in the boarding area when Mike Homer paged us," Vedoe recalls. "He
said, 'Don't get on the airplane. We need to talk about it.' It did come as a
shock." Actually, there was nothing to talk about, except that the whole deal
was finis.
The ironic thing was Gassée, the Great Satan of licensing, had nothing to do
with killing this deal. This was just Sculley, acting on a whim. He ended up
like the dog that lost its bone by trying to snatch the reflection it saw in the
water. After that, Sun expressed no more interest than before, quashing any hope
of a deal there. Apple was again alone, just as it had always been. For poor
Apollo, meanwhile, this was the beginning of the end. Having devoted much of its
time and resources to getting out the new Apollo Mac, the company was left so
far behind in the development of its own Apollo systems that it could not catch
up when Sun moved in with its new low-end workstations. Apollo hemorrhaged more
market share and was soon acquired by Hewlett-Packard. Both Vedoe and Zander
packed up and joined Sun.
OK, forget licensing, Berger thought. With IBM-compatible computers
proliferating like rabbits throughout the corporate world, could Apple at least
do something to make the Mac fit in with all the others? As early as 1985, in
the Macintosh office, the Macs had been rigged so that they could communicate
with one another over the AppleTalk phone lines. But if you were a Mac person in
an IBM office, you were on your own. "Everyplace we went, people were telling
us, 'We love the Mac, but we can't even consider them unless you can hook into
the networks of IBM computers,'" Berger later confided to a colleague. So Berger
came up with a plan to help remedy that: put some extra software into the Mac so
it could act like MS-DOS software and tap into the whole IBM network.
It was now almost 1988, and there was a clear trend in corporations to
decentralize away from the huge, $1 million mainframe computers that had
dominated the workplace in the past. In their place, corporations were deploying
fleets of cheaper, sub-$5,000 desktop computers that could all be interconnected
via smaller in-house networks. These new networks gave much more flexibility to
employees and their managers, allowing files to be swapped and changed at will.
The network was the way of the future, and it was time for Apple to get on
board.
With Sculley's blessing, Berger got outside contractors to design and make
these so-called IBM emulators. When an operating system emulates something, it
looks and acts like another system. It doesn't run as fast as the system it is
emulating, though, because it has to take extra time to translate that system's
code. Companies such as Du Pont and Aetna expressed great interest in the Apple
equipment and even started putting in large orders. The corporate appeal: office
employees would be able to work on an easier-to-use Mac while still being hooked
in to the rest of the IBM network. Gassée, however, didn't like this plan one
bit. Just as he had dismissed the importance of licensing, Gassée never saw the
need for Apple's computers to communicate with anything except other Apple
computers. This philosophy had been demonstrated early on, in 1985, when he had
addressed an Apple sales meeting in Hawaii and someone had had the audacity to
ask what Apple's strategy would be in communicating with IBM-compatibles.
"Gassée stood up in front of the audience and held up a cutoff piece of a
telephone wire and said, 'This is our communications strategy,'" recalls John
Ziel, a sales manager in the Portland district who was in the auditorium. In
other words, if you need to communicate with your IBM coworker, dial him or her
through your computer modem. This was a terrible strategy, of course, because it
did not seamlessly link Macintoshes with IBM-compatibles. "We looked at Gassée
and said, 'Who is this guy?'"
Gassée elaborated on this novel concept in an encounter that same year with
Peter Hirshberg, who was in charge of a fledgling program to develop networking
and communications products. Hirshberg's group had already committed to a bunch
of so-called connectivity products for corporate customers when Gassée sent word
down that he was canceling them. Stunned, Hirshberg requested an explanation,
and Gassée invited him to meet for lunch at Vivi's, a popular falafel eatery in
Cupertino.
Over their falafels, Gassée repeated his telephone strategy. "He said, 'You
must convince your customers that all they need is a simple telephone line,'"
Hirshberg recalls. When asked, pray tell, how do you do that? Gassée smiled
slyly and leaned forward to say, "Public relations. You must use public
relations, not advertising." Whenever Gassée wanted to drive home a point, he
would slip into a French accent even more pronounced than usual. This is when he
explained to Hirshberg the difference between public relations and advertising.
"With advertising, I, Jean-Louis, say, 'I am the most wonderful lover in the
world.' Of course, this would not work in attracting the woman." By now,
Hirshberg had forgotten the networking argument and listened in fascination.
"But if two of the most beautiful women in the world say they spent the evening
with Jean-Louis, this would work. This is the difference between advertising and
public relations."
Three years later, though, Gassée was in no mood to use sexual analogies in
attacking Berger's latest scheme. Headquarters had by now moved to De Anza 7,
and he was still telling Sculley and everyone else who would listen that putting
Mac/IBM machines into corporations would be tantamount to "another Vietnam War."
"He said Apple could never win in this battle because IBM would keep changing
the rules," says an executive who heard the discussions. Berger would counter,
"We can never sell a computer in big business unless we can hook into a business
computer."
The tensions boiled over at a third-floor conference room in De Anza 7 during
early 1988. Before approximately 100 people in the room, including Sculley and
the entire executive staff, Gassée and Berger almost came to blows. "Jean-Louis
was trying to make everyone believe we should return the engineers to
engineering," recalls an executive in that meeting. "Chuck began screaming at
Gassée. At one point, he jumped up out of his chair and slammed his notebook on
the table so hard it broke the back of it." As usual, Gassée prevailed. The IBM
emulators were tossed out. By this point, Berger had had his fill of Gassée and
Apple. He quit soon after to sign up with Sun and the McNealy butt-kickers.
Jean-Louis Gassée had won nearly every fight. He was the undisputed master of
engineering, the person who had almost always gotten his way. Now he would put
another indelible stamp on Apple, one that would have repercussions as grave as
the decision not to license. He wanted to keep those profit margins up - way up
- and if that meant sacrificing market share, so be it. Sculley and the board
could hardly have cared less at this point, since profits, revenues, and the
stock price were all soaring to new heights. The gravy train was still chugging
happily along, and John Sculley was still the apple of everyone's eye.
a. Since there is no
"competition" to Apple from Mac-compatible manufacturers, corporations
consider it risky to be locked into the Mac, for reasons of price AND choice.
b. Apple has reinforced the risky perception of the machine by being slow
to come out with hardware and software improvements (e.g. hard disk, file
server, bigger screen, better keyboard, larger memory ...)
c. Recent
negative publicity about Apple hinders the credibility of the Macintosh as a
long-term contender in the personal computer market.
d. Independent
software and hardware manufacturers reinforced the risky perception of the
machine by being slow to come out with key software and peripheral products.
e. Apple's small corporate account sales force has prevented it from
having the presence, training, support, etc. that large companies would
recognize and require.
f. Nationalistic pressures in European countries
often force foreign consumers to choose local manufacturers. Europeans have
local suppliers of the IBM architecture, but not Apple. Apple will lose ground
in Europe as was recently exhibited in France.
2. These companies would broaden the available
product offerings through their "Mac-compatible" product lines:
- they
would each innovate and add features to the basic system: various memory
configurations, video display, and keyboard alternatives, etc.
- Apple
would lever the key partners' abilities to produce a wide variety of
peripherals, much faster than Apple could develop the peripherals themselves.
- customers would see competition and would have real price/performance
choices.
3. Apple will benefit from the distribution channels of these
companies.
4. The perception of a significantly increased potential
installed base will bring the independent hardware, software, and marketing
support that the Macintosh needs.
5. Apple will gain significant,
additional marketing support. Every time a Mac compatible manufacturer
advertises, it is an advertisement for the Apple architecture.
6.
Licensing Mac compatibles will enhance Apple's image as a technological
innovator. Ironically, IBM is viewed as being a technological innovator. This
is because compatible manufacturers are afraid to innovate too much and stray
from the standard.
Jim
Carlton ( jim.carlton@news.wsj.com) is a technology reporter for The Wall
Street Journal. This article was excerpted from his book Apple: The Inside
Story of Intrigue, Egomania, and Business Blunders , published in November by
Times Books.
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1993-2002 The Condé Nast Publications Inc. All rights reserved.
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